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Mikel Amaya
Level Design | Tech Design

Projects

Released and finished game experiences I've worked on.
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Level Design - When the Crow Sings

Sept 2024 - April 2025

Adventure mystery game with a focus on narrative and exploration. Explore Westend Falls and uncover its secrets to save the town from doom.

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Programming - Tappy Slash

Sept 2024 - December 2024
A mobile experience where you tap and slash your way through hordes of enemies.​​​

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Level Design - Do or Die

April 2024

​​A puzzle platformer where you roll your head and pick between taking your chances, or parkouring your way to your own success.​​

Prototypes

Projects and experiences that I worked on to develop my skills and become more familiar with tools and software.
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Red Glove (WIP)

Small scale side scrolling fighting game made in Unreal Engine 5. CURRENTLY THIS PAGE IS NOT LIVE

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Color Puzzle

An Unreal Project where I experimented with socket attachment, matching colors, and creating dynamic elements.

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Collaborative Level Design

A short collaboration with 3 other designers to create an FPS level within an 100x100 space.

Links

Recent Work

My most recent project.

Resume

My resume and education.

About Me

A little bit about me, who I am, and why I do what I do.

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